﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Pacdot : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
		
	void OnTriggerEnter2D(Collider2D co){
		if (co.name == "pacman") {
			Destroy(gameObject);
		}
	}

}
